fae

a race of magical beings, humanoid in appearance, who are closely aligned with nature and life and death. they are separated into several courts aligned by the type of magic each court is closely affiliated with. the fae live in their own realm, sithean, that resides within redania but on a separate plane. entrance to sithean is difficult: you cannot enter the realm unless you fave fae blood or have been shown the way by a fae.

in our lore, the courts are considered more a culutral alliance than anything else. your character can be born into a court or of two courts but can always decide to swtich courts in adulthood to one they feel fits them best. except for in the case of the dawn and twilight courts, there is no stigma to switching courts — though most fae do not change more than once except in extreme circumstance.

the fae also do not place any signifigance on the ideals of "good" or "evil", but believe and rely on balance. while humans or magic users might consider a court such as the winter court as "evil" because of their magical affinity, the fae themselves would not consider it that way. the closett thing the fae have to a "bad" court is the twilight court and that is only due to the court's wild abandon of the idea of "balance" that the other fae think so highly of.


i would like to bring in a fae character!

please join us!! we have a custom we can add you to, to talk to the existing fae characters!

i have some ideas for fae lore, can it be included?

yes definitely! we're always open to exploring fae lore, so please contact us so we can all work together on how to weave in anything new!

characters in game

spring: #/2 summer: #/2 autumn: #/2 winter: #/2 dawn: #/1 twilight: #/1

item

spring court

associated magic: healing and plant manipulation/botanokinesis

lead by: king


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summer court

associated magic: animal manipulation, zoolingualism

lead by: queen


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autumn court

associated magic: elemental manipulation (earth, air, water, fire)

lead by: queen


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winter court

associated magic: necromancy, mediumship, shadow manipulation

lead by: king


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dawn court

associated magic: telepathy (to include mental inducement), empathy

lead by: king


one of the smaller and more exclusive courts — many fae from the dawn court do not change courts and intermingling outside the court is highly frowned upon - to the point of exile from the court. the dawn court considers themselves to be above the other courts, serving a higher purpose due to their strong mental magic. the dawn court is not open to anyone to enter except by invitation.

twilight court

associated magic: dream walking, dream/nightmare manipulation, astral projection

lead by: queen


one of the smaller and more exclusive courts — many fae from the twilight court do not change courts and intermingling outside the court is highly frowned upon - to the point of exile from the court. the twilight court considers themselves to be above the other courts but for a very different reason than the dawn court: they believe they have risen above the need to keep the balance in the world and only self-pleasure is left to care about. the court is constantly in flux.